DevLog #3 - Destroying a Piece of Art!


Destroying a piece of Art!

One of our artists was kind enough to make a few props for the upcoming zones. Ever wanted to see a bookcase falling in pieces but never wanted to try it in real life? I got you, fam!

A new zone appeared!

We've created a quick zone full of the new meshes one of artists was happy to make. The theme of these assets are Living Room, which is very noticeable! Ofcourse, in the game, the living room will only be a smaller part of a zone, but we can have some fun for now, can't we?

A closer look at some of the props!

Look at these magnificent props! Can't wait to destroy them! Muahahaha!!

Player indication!

Players now have a colored circle around them indicating their position, it also helps to find where your character is as characters will be looking very similar among every player.


Some technical changes

We've added a cooldown to the action linked to R1 (Destroy / Swing), we wouldn't want you to spam it after all. Don't worry, we will keep it as low as possible while still not being immediate!

Player collisions have been fixed and do not bug out against the walls anymore, we like it smooth!

We've also addded Dashing. If a player is moving and then presses L1, (s)he will dash in that direction, watch out though. There is a cooldown!

We've also added a decay to the meshes, but we actually like seeing all the rubble so we decided to disable it for this build!

Files

TimeToDestroy! - DevLog #3 | Build 21 MB
Mar 10, 2020

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