DevLog #5 - We are the Baddies!


We are the baddies!

The baddies (you, the players!) have been implemented! You can now enjoy smashing in a fresh coat! (pun intended!)

They have a cool walking animation and can smash furniture with their "mighty" hammer! (Just like Thor!... Kind of...)


Destruction, we meet again!

Let's have a look at this small GIF, shall we? Do you think you can spot a difference?

Score! (Not with a ball...)

We've finally implemented a score system! You'll finally get points when destroying furniture. Try to beat your friends!

Power-ups!

We've done a quick change on power-ups so they aren't overpowering and implemented them into some of the furniture that is placed in the build. Let's get powered up!

Force from the hammer!

This might not be as noticeable, but it's the little details that count! Here's a GIF showing it off in more detail!


Cops! Where are the Cops?!

Don't worry, they have arrived! Take a look. They will follow you depending on your score and the distance you are away from the cop! Better start running if you have a high score!


That's it for this week!

Thanks for viewing our weekly DevLog. It may not seem much, but we've been working hard to get the game better and better. We hope to give you even more in the next following weeks!

And a final note, as Corona has invaded Earth, we want you to stay inside and stay healthy! Why not play the latest build in the meantime?

Destroying furniture might help!


Thanks for sticking with us,

The Time To Destroy! Team

Files

Time To Destroy! - DevLog #5 | Build 23 MB
Mar 25, 2020

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